 Poor Protect was out farming up some rubashi today, and he kept getting his rubashi stolen. Now, no one likes a carrot thief, but this isn't an isolated issue. Carrots everywhere have been nabbed by the masses, and there's no end in sight.
So the real question becomes: "How much is too much?" How many players crammed into an area is too many to be uncomfortable? There's definitely a satisfaction in seeing a well-populated game, but sometimes it can start to feel a little crowded, and more like a mosh pit than an MMO.
I suspect crowds will start to dwindle out now, as some leave the game, and the level spread grows. This should alleviate the problem. But until then, I guess it's every man for his own veggies. |